UOP-CMGT410: Project Planning and Implementation

(UOP-CMGT410.AE1)
Lessons
Lab
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Skills You’ll Get

1

Agile Foundation, Scrum and eXtreme Programming

  • History and the Agile Manifesto
  • What Is Scrum?
  • The Scrum Team
  • Scrum Artifacts
  • Scrum Events
  • The Daily Scrum
  • The Sprint Review
  • The Sprint Retrospective
  • eXtreme Programming (XP) Overview
  • Core Practices of XP
2

Agile Methodologies, Initiation and Stakeholder Engagement

  • Dynamic Systems Development Method
  • Kanban
  • What Is Lean Product/Software Development?
  • Feature-Driven Development
  • Crystal Methods
  • Adaptive Software Development (ASD)
  • Creating a Successful Mindset
  • Charters and Agile Projects
  • Determining Return on Investment
  • Techniques of Pre-Project Engagement
  • The Definition of Done
  • Agile Knowledge Sharing and Communication
3

Agile Project Management, Estimation and Planning

  • Interpersonal Skills
  • Conflict Resolution
  • Adaptive Leadership
  • Iteration Zero
  • Analyzing Based on Business Value
  • Timeboxing
  • Themes, Epics, and User Stories
  • Backlog Refinement
  • Story Mapping
  • Relative Sizing
  • Planning Poker
  • Planning Poker Best Practices
  • Initial Velocity
  • Iteration/Sprint Calculations
  • Story Point Estimates and Spikes
4

Agile Projects Performance, Execution and Tracking

  • Tuckman’s Ladder
  • Shu Ha Ri and Skill Mastery
  • Dreyfus Model: Five Stages of Skill Acquisition
  • Collaborative Working Environments
  • Distributed Teams
  • Osmotic Communication
  • Team and Individual Coaching
  • Velocity Tracking
  • Burn Down and Burn Up Charts
  • Return on Investment and Benefit Measurement Methods
  • Earned Value Analysis
  • Key Performance Indicators
  • The Triple Constraints
  • The Gulf of Misunderstanding
  • Dot Voting, or Multi-Voting
  • MoSCoW
  • Monopoly Money
  • 100 Points
  • Kano Analysis
  • Customized Procurement
5

Detecting Problems, Tailoring, Quality Management and Improving Project Process

  • The Cost of Changes
  • Determining Defects
  • Risk Management
  • Tailoring
  • Tailoring and the PMBOK® Guide
  • Lead Time and Cycle Time
  • Process Improvement
  • Value Stream Mapping
  • Continuous Product Improvement

1

Agile Foundation, Scrum and eXtreme Programming

  • Understanding the Satir Model
  • Applying Agile Manifesto Principles in Software Development
  • Applying Scrum Values to Team Practices
  • Analyzing Scrum Team Roles
  • Analyzing Scrum Artifact
2

Agile Methodologies, Initiation and Stakeholder Engagement

  • Improving Workflow Efficiency Using Kanban Principles
  • Understanding Philosophies of Agile Framework
  • Understanding Practice of Feature-Driven Development
  • Understanding Epics and Personas in User Story
  • Understanding the INVEST Acronym
  • Understanding the Types of Knowledge
3

Agile Project Management, Estimation and Planning

  • Applying Interpersonal Skills in Agile Project Management
  • Analyzing Conflict Resolution Strategy
  • Aligning Stakeholder Perspectives for Product Value Delivery
  • Understanding Priority Levels of User Stories
  • Analyzing Relative Sizing
4

Agile Projects Performance, Execution and Tracking

  • Understanding the Dreyfus Model
  • Improving Team Collaboration through Agile Characteristics
  • Understanding Velocity Tracking Chart
  • Analyzing Project Performance Using Earned Value and Agile Practices
  • Understanding Agile Procurement
5

Detecting Problems, Tailoring, Quality Management and Improving Project Process

  • Understanding Change Control Techniques
  • Organizing Risk Identification Using Structured Prompt Lists
  • Understanding Agile Framework
  • Strengthening Continuous Improvement Practices in Agile Teams

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